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Graph Shading

How to Graph a System of Inequalities Online

A system of inequalities asks for points that satisfy every inequality at the same time. Graph each condition, then identify the overlap of all shaded regions.

Example system

y ≥ x^2
y ≤ 2x + 3

The solution lies above the parabola and below the line.

Find the boundary intersections

Solve x^2=2x+3. The intersections occur at x=-1 and x=3. The common region exists between these x-values.

Draw each boundary correctly

Both inequalities include equality, so both boundaries are solid. If either relation used < or >, that boundary would be dashed.

Shade one inequality at a time

  1. Shade on or above y=x^2.
  2. Shade on or below y=2x+3.
  3. Keep the region where the two shadings overlap.

Use contrasting colors

Different semi-transparent colors make the overlap easy to see. Avoid full opacity because it can hide boundaries and other shaded regions.

A linear example

x + y ≤ 4
x ≥ 0
y ≥ 0

The solution is the triangular region in the first quadrant bounded by the coordinate axes and the line x+y=4.

Check a point from the overlap

Select a point visibly inside the proposed solution region and substitute it into every inequality. A point is part of the solution only if all statements are true.

Empty and unbounded solutions

A system may have no common region, or the overlap may extend indefinitely. Adjust the viewing window before deciding that a solution is empty or bounded.

Create the system online

Use Equation / Inequality objects for direct relations or combine boundary functions with multiple regions in the Graph Shading tool. Edit colors, opacity, and patterns so the final overlap remains readable.

Common mistakes

  • Taking the union of regions when the problem requires their intersection.
  • Using the wrong boundary style.
  • Forgetting a condition such as x≥0.
  • Testing a point against only one inequality.
  • Using colors that make the overlap indistinguishable.

Graph the example system and inspect the overlap →

When a shaded plane region is rotated, it becomes a three-dimensional object. Learn how in the solid-of-revolution guide.